TS
not.allowence
[Multi Platform] Genshin Impact [Lounge]
Quote:
Genre :ARPG, Open World, Online
List Platform : Android, iOS, PS4, PC, Nintendo Switch
Release Date : Spring 2020
Language : English, Chinnese, etc
Sedikit deskripsi tentang game ini :
Kamu telah tiba di Teyvat, sebuah dunia fantasi di mana tujuh elemen mengalir, berpadu, menari dan beradu.
Di masa lampau, para dewa di tanah ini 'Archons', memberkati dunia dengan kekuatan elemental.
Dengan kekuatan tersebut, manusia membentuk peradaban yang teramat indah di seluruh dunia. Akan tetapi 500 tahun lalu, keruntuhan peradaban kuno memutarbalikkan segalanya.
Malapetaka yang melanda dunia kini telah sirna, tetapi kedamaian masih belum terpulihkan.
Kamu, tokoh utama, adalah seorang penjelajah yang singgah dari dunia lain dan terbangun di tanah ini. Kamu akan menjelajah dunia Teyvat yang membentang luas dengan bebas, menjalin pertemanan, dan mencari "The Seven" Archons dari ketujuh elemen. Setiap petualanganmu akan dipenuhi dengan hal yang memukau, dan yang telah terpisahkan, suatu saat akan bertemu kembali.
PV
Berita tentang genshin impact bakal rilis di Switchdan PS 4.
Spoiler for Screenshots Game:
CBT#2 diadakan pada Q1 2020 (antara bulan Januari - Maret)
Untuk info lebih lanjut bisa kunjungi portal yang disediakan.
Spoiler for :
Official Website :
https://genshin.mihoyo.com/en
Official Fanspage :
https://www.facebook.com/Genshinimpact/
Official Twitter :
https://twitter.com/GenshinImpact
Official Instagram :
http://www.youtube.com/c/GenshinImpact
Official Youtube Channel :
http://www.youtube.com/c/GenshinImpact
Official Discord Server :
https://discord.gg/7nMUuMV
https://genshin.mihoyo.com/en
Official Fanspage :
https://www.facebook.com/Genshinimpact/
Official Twitter :
https://twitter.com/GenshinImpact
Official Instagram :
http://www.youtube.com/c/GenshinImpact
Official Youtube Channel :
http://www.youtube.com/c/GenshinImpact
Official Discord Server :
https://discord.gg/7nMUuMV
Diubah oleh not.allowence 15-02-2020 23:27
riyanfred77613 dan 15 lainnya memberi reputasi
16
136.2K
Kutip
10.6K
Balasan
Thread Digembok
Mari bergabung, dapatkan informasi dan teman baru!
Games
39KThread•16.5KAnggota
Tampilkan semua post
Byee
#749
weh baru ngecek sebelah ada statement mihoyo diforum cn
Mihoyo's Statement Regarding Zhongli
https://bbs.mihoyo.com/ys/article/3026147
translated via google (komeng orang)
translation via google:
Hello, dear travelers.
Recently, we have received feedback from travelers on Zhongli-related issues. From the earliest offline testing, the development team continued to pay close attention to the performance of Zhong Li's role. We analyzed and sorted out everyone's feedback and conducted multiple rounds of internal discussions.
I'm very sorry, because we responded late, which brought you a bad feeling. In fact, after Zhongli's role was officially launched, whether it was related discussions in the community, or the acquisition, training, and actual use of Zhongli in the game , we continued to pay attention to and track this matter from all dimensions.
Here, we also hope to communicate with you and talk to you about our thoughts on the role of Zhong Li.
When designing, we hope to ensure the diversification of the basic game experience and gameplay strategies.
The same applies to Zhong Li's character design positioning. He is a role that is biased towards auxiliary positioning, and the auxiliary direction is based on other roles in the shelter team. Based on this, we positioned his core ability on two points: manufacturing shields and controlling enemies:
Jade Zhang Shield (generated by long-press in the talent "center of the earth") without any equipment matching, it has effective shield absorption and coverage;
"Sky Star" can achieve a stable group control effect without resorting to elemental reactions and equipment bonuses.
At the design level, these two points are the core points that support Zhongli's auxiliary positioning. Through the comparison of current actual data, we found that Zhongli has indeed effectively helped travelers improve their survivability.
In terms of attribute cultivation, unlike the character who pursues the damage attribute, Zhong Li is a character whose main benefit attribute is life. The enhancement of life value to Zhongli's skills is mostly an increase in survivability.
Compared with the powerful output ability, Zhongli's more effect is to bring stability and safety to players in various injury environments.
For all adjustments to the level, the big world, the system, and even the character itself, we will carefully judge and formulate a plan based on the results of a comprehensive evaluation of character battle data, user feedback and character settings. Currently, an in-depth analysis of Zhong Li is already in progress. In future versions, we will continue to evaluate and polish based on the results of the analysis, so that every traveler’s favorite character has a stage where they can perform. Please continue to wait patiently.
In addition, in the feedback from travelers, we also found that the current character of Zhongli does have a bug. After Zhongli activates the second floor of "Stones, Bahuang Yunyu and Ming", there is a probability that the element cannot be triggered when the element burst The damage enhancement effect of "Resonance Rock" is currently being repaired by technicians. It is expected to be repaired in the 2020/12/10 update and corresponding compensation will be issued.
In the future, the development team will continue to pay attention to travelers' gaming experience and community feedback. The generous support of all travelers is our biggest driving force for continuous growth!
intinya :
highlights komeng
edit : english version dari forum https://forums.mihoyo.com/genshin/article/100444
-------------
Mihoyo's Statement Regarding Zhongli
Spoiler for cn:
https://bbs.mihoyo.com/ys/article/3026147
translated via google (komeng orang)
Spoiler for biar rapih:
Quote:
translation via google:
Hello, dear travelers.
Recently, we have received feedback from travelers on Zhongli-related issues. From the earliest offline testing, the development team continued to pay close attention to the performance of Zhong Li's role. We analyzed and sorted out everyone's feedback and conducted multiple rounds of internal discussions.
I'm very sorry, because we responded late, which brought you a bad feeling. In fact, after Zhongli's role was officially launched, whether it was related discussions in the community, or the acquisition, training, and actual use of Zhongli in the game , we continued to pay attention to and track this matter from all dimensions.
Here, we also hope to communicate with you and talk to you about our thoughts on the role of Zhong Li.
When designing, we hope to ensure the diversification of the basic game experience and gameplay strategies.
The same applies to Zhong Li's character design positioning. He is a role that is biased towards auxiliary positioning, and the auxiliary direction is based on other roles in the shelter team. Based on this, we positioned his core ability on two points: manufacturing shields and controlling enemies:
Jade Zhang Shield (generated by long-press in the talent "center of the earth") without any equipment matching, it has effective shield absorption and coverage;
"Sky Star" can achieve a stable group control effect without resorting to elemental reactions and equipment bonuses.
At the design level, these two points are the core points that support Zhongli's auxiliary positioning. Through the comparison of current actual data, we found that Zhongli has indeed effectively helped travelers improve their survivability.
In terms of attribute cultivation, unlike the character who pursues the damage attribute, Zhong Li is a character whose main benefit attribute is life. The enhancement of life value to Zhongli's skills is mostly an increase in survivability.
Compared with the powerful output ability, Zhongli's more effect is to bring stability and safety to players in various injury environments.
For all adjustments to the level, the big world, the system, and even the character itself, we will carefully judge and formulate a plan based on the results of a comprehensive evaluation of character battle data, user feedback and character settings. Currently, an in-depth analysis of Zhong Li is already in progress. In future versions, we will continue to evaluate and polish based on the results of the analysis, so that every traveler’s favorite character has a stage where they can perform. Please continue to wait patiently.
In addition, in the feedback from travelers, we also found that the current character of Zhongli does have a bug. After Zhongli activates the second floor of "Stones, Bahuang Yunyu and Ming", there is a probability that the element cannot be triggered when the element burst The damage enhancement effect of "Resonance Rock" is currently being repaired by technicians. It is expected to be repaired in the 2020/12/10 update and corresponding compensation will be issued.
In the future, the development team will continue to pay attention to travelers' gaming experience and community feedback. The generous support of all travelers is our biggest driving force for continuous growth!
intinya :
Quote:
TL;DR Can't promise a buff, but hey, we're fixing the bug. Here's some apologems. See y'all in a bit when this shit blows over!
Edit: Upon reading it again, I just realized that the bugthey're referring to isn't referring to the energy regen but his shield skill at C2. Well, this does absolutely nothing lol
Edit: Upon reading it again, I just realized that the bugthey're referring to isn't referring to the energy regen but his shield skill at C2. Well, this does absolutely nothing lol
highlights komeng
Quote:
>> "Based on this, we positioned his core ability on two points: manufacturing shields and controlling enemies"
Meanwhile his ascension stat is Geo dmg % and his banner weapon is atk%
-----------------
>> So his elemental skill generating energy randomly was not a bug but feature xD
-----------------
> The real Tl dr:
-----------------
> The only bug fix mentioned is for C2, in other words pillar regen is supposed to be RNG and not a bug?? Dude
-----------------
> Let me summarize for you guys what Mihoyo actually means,
Meanwhile his ascension stat is Geo dmg % and his banner weapon is atk%
-----------------
>> So his elemental skill generating energy randomly was not a bug but feature xD
-----------------
> The real Tl dr:
- We saw everything on reddit and baidu, but we don’t want to do anything about it.
- You guys think zhongli is weak because you guys suck. no one knows the game better than us
- We are the people who give buffs, not you.
- zhongli is just shite now, wait for a brilliant future.
-----------------
> The only bug fix mentioned is for C2, in other words pillar regen is supposed to be RNG and not a bug?? Dude
-----------------
> Let me summarize for you guys what Mihoyo actually means,
- We have seen all your feedback, but we can't be bothered at all
- You guys thinks that Zhongli is weak is because you guys doesn't know how to play him well, we think that he is awesome, please git gud
- Whether to buff him or not, the decision lies on us, not you guys, so just stay put
- We can't promise anything for now, please look forward to (potential) future updates
edit : english version dari forum https://forums.mihoyo.com/genshin/article/100444
Spoiler for biar rapih 2:
-------------
Diubah oleh Byee 07-12-2020 14:55
Maximuzs dan 2 lainnya memberi reputasi
3
Kutip
Balas
Tutup