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naufalfm
Prison Architect : Is Now In Alpha

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Please Read FAQ and Rules before asking or posting
Spoiler for BACA DULU BRO:
Game ini masih Alpha broo, jad masih banyak bug, tapi setelah TS coba, game ini emang keren + adiktif banget, bug di last version (Version 1) udah gak kerasa, udah playable, semoga kedepannya cepat Beta. Dan silahkan dicoba dulu
Spoiler for SS. awas file size besar:









Spoiler for Video:
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Link
Spoiler for Alpha15:
Spoiler for Alpha 14 (2 oktober 2013):
Spoiler for alpha 13b:
Spoiler for Alpha 13:
Mediafire (windows)(115mb) : LINK
Spoiler for Alpha 12:
Mediafire : Uploading right now
Spoiler for Alpha 11:
Mediafiire : Uploading Right now
Spoiler for Alpha 10:
Bagi yang mau nyumbang link sangat diperelukan
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Love thee game? punya banyak uang? support developer indie ini dengan cara membeli gamenya, tersedia lewat steam juga
beli gamenya bisa lewat webnyaada banyak pre order pack dari pack biasa yang terbilang mahal (30$) sampai pack packan yang ngebuat nama kita jadi nama penjahat di dalam game
beli gamenya bisa lewat webnyaada banyak pre order pack dari pack biasa yang terbilang mahal (30$) sampai pack packan yang ngebuat nama kita jadi nama penjahat di dalam game
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Diubah oleh naufalfm 14-10-2015 16:45
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naufalfm
#264
Prison Architect escapes Early Access
PC Gamer
Prison architect V1.0 (6 October 2015)
= Campaign Story
The perfect place to start for new players.
Chapter 1 : Death Row (The Introduction from the Alpha)
Chapter 2 : Palermo
Chapter 3 : GABOS
Chapter 4 : Conviction
Chapter 5 : Bootstraps
= Escape Mode
You can now load any prison, and attempt to escape from it, in this brand new game mode. Steam customers can load any Steam Workshop prison, or even use the 'Random' button to be sent to a random steam workshop prison. (Experimental) There is a 'HELP' button that you can click on, in the bottom right of the screen.
Use WASD to move around, and aim with the mouse.
You can steal weapons and tools from all the rooms you'd expect.
Stash your contraband to avoid being caught
Earn Reputation points by starting fights and smashing up furniture.
You will receive bonuses for knocking people unconcious, and additional bonuses for kills.
Spend those points to upgrade your character with any of these reputations:
Strong
You hit harder
Tough
You can take more hits
Deadly
You have a chance to kill with one hit
Quick
You can run faster (hold SHIFT)
Instigator
Nearby prisoners will fight when you do
Skilled Fighter
You can disarm opponents
You can also spend rep points to recruit other prisoners to your group. They will follow you around and will assist during fights.
If you have a digging tool you can dig an escape tunnel from the toilet in your cell.
Win the game by escaping with your entire team.
= Collectables
There are two types of collectable item in the game. As you discover them they will be added to the Extras menu.
Polaroids : All story based polaroids. Some are shown during cutscenes. Some only occur in the sandbox and must be found.
Game Bible : The game design notebook has been scanned and can now be found throughout your prison. Keep your eyes out for scraps of paper on the floor within the sandbox. Click on those scraps to unlock another page.
= Special Wardens
You can now select from one of six wardens, when creating a new prison. Each Warden brings a special ability to the game.
The Warden
The default warden, offers no special abilities.
The Lobbyist
Halves likelyhood of Violent/Lethal/Deadly inmates arriving.
Rita
Diminishes effect of Stoical / Fearless. Doubles effect of Suppression.
J. W. Periwinkle
Guard dogs have a 50% chance to immediately uncover tunnels
The Pacifier
Permanent 25 point reduction in prison temperature
Saphara Acknova
Corruption! Receives a backhand payment for all contraband found
= Translations
We are working to translate the game into as many languages as possible. More languages will be coming in the first update.
We currently have translations for: English, Czech, Finnish, French, German, Italian, Korean, Norwegian, Polish, Brazilian Portuguese, Russian, Simplified Chinese
- Education grant (continued)
The education grant has been rebalanced and made easier. You now need 10 prisoners to pass the foundation course, and 1 prisoner to pass the general education course.
- Event System (continued)
The event system has been rebalanced and is now much less destructive. Specifically, the 'politician demand' event and the 'Virus outbreak' event have been nerfed. Events occur far less frequently. Many other small tweaks to make the event system better.
= BUG FIXES
Hundreds of fixes and improvements were added in the run up to v1.0. In addition, the following Mantis bugs were fixed:
0002935: [Gameplay] Guard dogs kill prisoners (Icepick) - resolved.
0009914: [AI & Behaviour] Doctors Wont Heal Sick Prisoners. (Icepick) - resolved.
0009911: [Gameplay] 'Virus Outbreak' event is near 'unbeatable' (Icepick) - resolved.
0009970: [Gameplay] Perimeter walls cannot be rebuilt after events (Icepick) - resolved.
0005691: [Graphics] Unconscious prisoners appear as a black box on screen when in a medical bed. (supersampling fault?) (Icepick) - resolved.
0009954: [Save & Load] Virus outbreak not saved (Icepick) - resolved.
0009931: [Control & User Interface] Gang members not displayed in gang view (Icepick) - resolved.
0008149: [AI & Behaviour] Dead parole lawyer won't be taken away from morgue to hearse (Icepick) - resolved.
0009891: [AI & Behaviour] Dead prisoners pile up in Infirmary (Icepick) - resolved.
0009924: [AI & Behaviour] Prisoners developing extra hands during combat when handcuffed - (and killing an impossibly high number of gaurds) (Icepick) - resolved.
0009826: [Other] Internal Clock error (Icepick) - resolved.
0006453: [Other] Bankruptcy timer runs out in less than 24 hours (Icepick) - resolved.
0007397: [AI & Behaviour] Lockdown/Solitary timers run at different rate to game clock (Icepick) - resolved.
0009912: [Gameplay] Federal witness countdown is lost after reloading game (Icepick) - resolved.
0009926: [Graphics] Empty tray being fed (Icepick) - resolved.
0009938: [Graphics] Maximum Safe Capacity unreadable (Icepick) - resolved.
0009915: [AI & Behaviour] Sick prisoners are completely ignored by doctors and paramedics (Icepick) - resolved.
0009890: [Gameplay] federal witness in death row (Icepick) - resolved.
2 MODE BARU
Download link
Steam Version
Bajakan post #265
yang mau nyumbang link silahkan nanti ane taro di pejwan
PC Gamer
Prison architect V1.0 (6 October 2015)
Spoiler for Changelog:
= Campaign Story
The perfect place to start for new players.
Chapter 1 : Death Row (The Introduction from the Alpha)
Chapter 2 : Palermo
Chapter 3 : GABOS
Chapter 4 : Conviction
Chapter 5 : Bootstraps
= Escape Mode
You can now load any prison, and attempt to escape from it, in this brand new game mode. Steam customers can load any Steam Workshop prison, or even use the 'Random' button to be sent to a random steam workshop prison. (Experimental) There is a 'HELP' button that you can click on, in the bottom right of the screen.
Use WASD to move around, and aim with the mouse.
You can steal weapons and tools from all the rooms you'd expect.
Stash your contraband to avoid being caught
Earn Reputation points by starting fights and smashing up furniture.
You will receive bonuses for knocking people unconcious, and additional bonuses for kills.
Spend those points to upgrade your character with any of these reputations:
Strong
You hit harder
Tough
You can take more hits
Deadly
You have a chance to kill with one hit
Quick
You can run faster (hold SHIFT)
Instigator
Nearby prisoners will fight when you do
Skilled Fighter
You can disarm opponents
You can also spend rep points to recruit other prisoners to your group. They will follow you around and will assist during fights.
If you have a digging tool you can dig an escape tunnel from the toilet in your cell.
Win the game by escaping with your entire team.
= Collectables
There are two types of collectable item in the game. As you discover them they will be added to the Extras menu.
Polaroids : All story based polaroids. Some are shown during cutscenes. Some only occur in the sandbox and must be found.
Game Bible : The game design notebook has been scanned and can now be found throughout your prison. Keep your eyes out for scraps of paper on the floor within the sandbox. Click on those scraps to unlock another page.
= Special Wardens
You can now select from one of six wardens, when creating a new prison. Each Warden brings a special ability to the game.
The Warden
The default warden, offers no special abilities.
The Lobbyist
Halves likelyhood of Violent/Lethal/Deadly inmates arriving.
Rita
Diminishes effect of Stoical / Fearless. Doubles effect of Suppression.
J. W. Periwinkle
Guard dogs have a 50% chance to immediately uncover tunnels
The Pacifier
Permanent 25 point reduction in prison temperature
Saphara Acknova
Corruption! Receives a backhand payment for all contraband found
= Translations
We are working to translate the game into as many languages as possible. More languages will be coming in the first update.
We currently have translations for: English, Czech, Finnish, French, German, Italian, Korean, Norwegian, Polish, Brazilian Portuguese, Russian, Simplified Chinese
- Education grant (continued)
The education grant has been rebalanced and made easier. You now need 10 prisoners to pass the foundation course, and 1 prisoner to pass the general education course.
- Event System (continued)
The event system has been rebalanced and is now much less destructive. Specifically, the 'politician demand' event and the 'Virus outbreak' event have been nerfed. Events occur far less frequently. Many other small tweaks to make the event system better.
= BUG FIXES
Hundreds of fixes and improvements were added in the run up to v1.0. In addition, the following Mantis bugs were fixed:
0002935: [Gameplay] Guard dogs kill prisoners (Icepick) - resolved.
0009914: [AI & Behaviour] Doctors Wont Heal Sick Prisoners. (Icepick) - resolved.
0009911: [Gameplay] 'Virus Outbreak' event is near 'unbeatable' (Icepick) - resolved.
0009970: [Gameplay] Perimeter walls cannot be rebuilt after events (Icepick) - resolved.
0005691: [Graphics] Unconscious prisoners appear as a black box on screen when in a medical bed. (supersampling fault?) (Icepick) - resolved.
0009954: [Save & Load] Virus outbreak not saved (Icepick) - resolved.
0009931: [Control & User Interface] Gang members not displayed in gang view (Icepick) - resolved.
0008149: [AI & Behaviour] Dead parole lawyer won't be taken away from morgue to hearse (Icepick) - resolved.
0009891: [AI & Behaviour] Dead prisoners pile up in Infirmary (Icepick) - resolved.
0009924: [AI & Behaviour] Prisoners developing extra hands during combat when handcuffed - (and killing an impossibly high number of gaurds) (Icepick) - resolved.
0009826: [Other] Internal Clock error (Icepick) - resolved.
0006453: [Other] Bankruptcy timer runs out in less than 24 hours (Icepick) - resolved.
0007397: [AI & Behaviour] Lockdown/Solitary timers run at different rate to game clock (Icepick) - resolved.
0009912: [Gameplay] Federal witness countdown is lost after reloading game (Icepick) - resolved.
0009926: [Graphics] Empty tray being fed (Icepick) - resolved.
0009938: [Graphics] Maximum Safe Capacity unreadable (Icepick) - resolved.
0009915: [AI & Behaviour] Sick prisoners are completely ignored by doctors and paramedics (Icepick) - resolved.
0009890: [Gameplay] federal witness in death row (Icepick) - resolved.
2 MODE BARU

Quote:
Download link
Steam Version
Bajakan post #265
yang mau nyumbang link silahkan nanti ane taro di pejwan
Diubah oleh naufalfm 16-10-2015 16:02
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