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ekadesignshop
#2442
VRay 2.40.04 for 3DS Max 2014 x64 only
VRay 2.40.04 for 3DS Max 2014 x64 only
==================================
New features:
(*) Support for 3ds Max 2014;
(*) V-Ray RT: Support for MultiScatter instancing;
(*) V-Ray RT: Support for Phoenix FD 2.1; <- interesting
Modified features:
(*) V-Ray: Changed default settings of VFB’s sRGB button, “Don’t affect colors” option and “Gamma” value to suit Linear Workflow from the start;
(*) VRayCarPaint: Added support for displacement texture channel;
(*) VRayHDRI: Made file open dialog to remember the last used file type filter;
(*) VRayHDRI: The image file is now reloaded if it had been changed outside 3ds Max;
(*) VRayMtl: Added Self-illumination slot;
(*) Raw OpenEXR files now have ZIPS compression by default;
Bug fixes:
(*) VRayProxy: Objects pointing to vrmesh files without extension did not render;
(*) V-Ray RT: Fixed crash when a texmap is attached to an disabled environment override slot;
(*) V-Ray RT: Fixed error during initialization when Auto update bitmaps is enabled;
(*) V-Ray RT: Fixed wrong DOF with physical camera;
(*) V-Ray RT GPU: Fixed crash with materials with mapped IOR;
(*) VRayIESLight: Fixed issue causing wrong override shape dimensions when loading, if the previous scene had different units setup;
(*) VRayMultiSubTex: Fixed issue preventing drag and drop operations for subtex with index greater than 20;
(*) VRayPTex: Fixed a crash at the end of a rendering;
(*) V-Ray Light Lister: Fixed error in 3ds Max 2014;
==================================
New features:
(*) Support for 3ds Max 2014;
(*) V-Ray RT: Support for MultiScatter instancing;
(*) V-Ray RT: Support for Phoenix FD 2.1; <- interesting
Modified features:
(*) V-Ray: Changed default settings of VFB’s sRGB button, “Don’t affect colors” option and “Gamma” value to suit Linear Workflow from the start;
(*) VRayCarPaint: Added support for displacement texture channel;
(*) VRayHDRI: Made file open dialog to remember the last used file type filter;
(*) VRayHDRI: The image file is now reloaded if it had been changed outside 3ds Max;
(*) VRayMtl: Added Self-illumination slot;
(*) Raw OpenEXR files now have ZIPS compression by default;
Bug fixes:
(*) VRayProxy: Objects pointing to vrmesh files without extension did not render;
(*) V-Ray RT: Fixed crash when a texmap is attached to an disabled environment override slot;
(*) V-Ray RT: Fixed error during initialization when Auto update bitmaps is enabled;
(*) V-Ray RT: Fixed wrong DOF with physical camera;
(*) V-Ray RT GPU: Fixed crash with materials with mapped IOR;
(*) VRayIESLight: Fixed issue causing wrong override shape dimensions when loading, if the previous scene had different units setup;
(*) VRayMultiSubTex: Fixed issue preventing drag and drop operations for subtex with index greater than 20;
(*) VRayPTex: Fixed a crash at the end of a rendering;
(*) V-Ray Light Lister: Fixed error in 3ds Max 2014;
Code:
http://www.tusfiles.net/z67iaut2xqu9
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