- Beranda
- Programmer Forum
[Open Source + Tutorial]Basic Hacking Game
...
TS
kuya.gaol
[Open Source + Tutorial]Basic Hacking Game
Quote:
Quote:
NEWS & Update:
#1. Update Turoial hack save game By agan yeyek
#2. Coding Freeze Value By agan postsembarangan
#1. Update Turoial hack save game By agan yeyek
#2. Coding Freeze Value By agan postsembarangan
Quote:
Quote:
![[Open Source + Tutorial]Basic Hacking Game](https://dl.kaskus.id/img717.imageshack.us/img717/263/signalattention.png)
1.ts tidak bertanggung jawab apabila terjadi pelanggaran hukum atas tutorial ini!!!
2.Gunakan kalimat yang dapat dimengerti dan sopan
3.No junk
!!!4.ts tidak menerima pm dan vm, jika kesulitan silahkan posting di thread ini!!!
5.Tidak menerima request Base cheat, Jika ada kesulitan silahkan di bahas di Thread
6.Harap Cek Index dulu sebelum bertanya (membaca lah sebelum bertanya

7.Selalu patuhi General Rules Programmer
Quote:
Support @
Review Project Tutorial Mw2
Spoiler for Comingsoon:
Polling
0 suara
Setuju tdk saya buat tut memory Hacking?
0
15.4K
Kutip
166
Balasan
Komentar yang asik ya
Mari bergabung, dapatkan informasi dan teman baru!
Programmer Forum
20.2KThread•4.9KAnggota
Tampilkan semua post
TS
kuya.gaol
#154
Latest Offsetsand Structs
NB : Not Work On Alteriw
NB : Not Work On Alteriw
Quote:
Offset :
Tips :
Struct:
PHP Code:
Refdef = 0x85F030
Entity = 0x8F7AF8
ClientInfo = 0x8EB2C8
CG_t = 0x7F49BC
CGS_t = 0x7F0CF8
RegisterShader = 0x50C6A0
DrawStretchPic = 0x510180
DrawStretchPicFlipSt = 0x510290
DrawText = 0x510790
GetFont = 0x50BEF0
IsVisible = 0x588180
RegisterTag = 0x4C6B50
GetLocalIndex = 0x7F7C08
GetTeam = 0x8EB2E4
GetPlayerTag = 0x5707D0
SendConsoleCommand = 0x413D60
cWeapon = 0x7E5D08
Recoil Recovery = 0x7F48B8
IsInGame = 0x7F48C8
ViewAngleX = 0xB35A44 ?
ViewAngleY = 0xB35A40 ?
Drawing functions
EndFrame = 0x586DA0
Tips :
Quote:
just a tip
if you are not sure how to find a drawing function call, search all calls from drawstring or drawstrechpic(ollydbg = search for-> All contans in idapro = search ->text) then you got like 10-50 offsets for drawing
if you are not sure how to find a drawing function call, search all calls from drawstring or drawstrechpic(ollydbg = search for-> All contans in idapro = search ->text) then you got like 10-50 offsets for drawing
King-OrgY
Struct:
PHP Code:
class ClientInfo
{
public:
char Unknown1[12];
char Name[16]; //0x0000
__int32 Team; //0x0010
__int32 Team2; //0x0014
char unknown24[28]; //0x0018
char BodyModel[64]; //0x0034
char HeadModel[64]; //0x0074
char WeaponModel[64]; //0x00B4
char WeaponModel2[64]; //0x00F4
char WeaponExplosive[64]; //0x0134
char unknown372[552]; //0x0174
__int32 pose; //0x039C
char unknown936[96]; //0x03A0
__int32 pose2; //0x0400
};
class Entity
{
public:
char unknown0[2]; //0x0000
__int8 Valid; //0x0002
char unknown4[21]; //0x0003
D3DVector Origin; //0x0018
char unknown36[72]; //0x0024
__int32 Pose; //0x006C
char unknown109[12]; //0x0070
float fPitch; //0x007C
float fYaw; //0x0080
float fRoll; //0x0084
char unknown136[84]; //0x0088
__int32 ClientNumber; //0x00DC
__int32 EntityType; //0x00E0
__int8 PlayerPose; //0x00E4
__int8 Shooting; //0x00E5
__int8 Zoomed; //0x00E6
char unknown231[193]; //0x00E7
__int16 WeaponNum; //0x01A8
char unknown426[50]; //0x01AA
__int32 IsAlive; //0x01DC
};
class Refdef
{
public:
char unknown1[8];
__int32 ScreenX; //0x0000
__int32 ScreenY; //0x0004
float fov_x; //0x0008
float fov_y; //0x000C
D3DVector Origin; //0x0010
D3DVector ViewAxis[3]; //0x0014
char unknown24[16200]; //0x0018
D3DVector rdViewAngles; //0x3F60
};
class CG_t
{
public:
__int32 ClientNumber;//0x0000
char unknown4[72]; //0x0004
__int32 Health; //0x004C
};
class CGS_t
{
public:
char unknown0[8]; //0x0000
__int32 ScreenX; //0x0008
__int32 ScreenY; //0x000C
char unknown16[12]; //0x0010
__int32 LocalServer; //0x001C
char GameType[4]; //0x0020
char unknown36[28]; //0x0024
char ServerName[64]; //0x0040
};
0
Kutip
Balas