WEBSITE
http://blacklight.perfectworld.com/
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SERVER NA DAN EU
INTRODUCTION
Blacklight: Retribution (formerly Blacklight 2) is a first-person perspective action video game, scheduled for release on personal computer (PC). On 14 January 2011, Zombie Inc. revealed that it would be developing the sequel to Blacklight: Tango Down with a free-to-play business model. This game developed using Unreal Engine 3.
Blacklight Retribution is a fast-paced, futuristic, free-to-play, first person shooter including incredible graphics with full DirectX® 11 support. Developed by Zombie Studios and being published by Perfect World, Blacklight Retribution is a completely unique and thrilling online shooter experience.
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System Requirements :
Operating System
Minimum: Windows® XP,Windows Vista, or Windows 7 (32-bit)
Recommended: Windows 7 (64-bit)
CPU
Minimum: Mid to High Range Dual-Core 2.5GHz CPU or better
Recommended: Quad-Core CPU or better
RAM
Minimum: 2GB of RAM
Recommended: 4 GB of RAM
Hard Disk
5GB of Hard Drive Space or more (14GB or more preferred)
Graphic Display
Minimum: nVidia GeForce FX5200 ATI Radeon 9550
Recommended: 1GB + DirectX 11 GPU
Sound Drivers
DirectX 9.0c compatible sound chip or onboard audio capability with the latest sound drivers
Network
Broadband Internet connection required
IN-GAME FEATURE
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HRV
Hyper Reality Visor (HRV), enabling the player to see through walls, locate opponents, team mates, weapon depots, and even detect a weak point in the structure of the Hardsuit. While HRV is active weapon depots will glow light blue, team mates blue, and the opposing team orange.
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Hardsuit
Armed with a minigun and railgun the Hardsuit is the ultimate weapon. Purchase a laser designator at a weapon depot and find an empty spot on the ground with a clear descent path from the sky. Hold down fire for a few seconds to trigger the drop.
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Wepons Depot
Weapon depots are small kiosks scattered throughout each map where players can spend combat points earned in battle to obtain upgraded weapons, refill ammo and health and deploy the obliterating Hardsuit.
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Combat Point (CP)
Poin yang bisa didapatkan ketika player membunuh musuh, besar CP yang didapat tergantung status yang disandang musuh waktu dalam permainan, CP digunakan untuk Replenish ammo, replenish health, dan membeli Hardsuit. CP hanya bisa digunakan didalam pertandingan dan akan di reset waktu permainan berakhir.
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Full Customize Weapon
Player bisa merakit primary dan secondary weapon dari ujung depan senjata sampai bagian belakang senjata.