Sekiro: Shadows Die Twice is an action-adventure video game developed by FromSoftware and published by Activision. Witness a shinobi known as Sekiro during the Sengoku period as he attempts to take revenge on a samurai who attacked him and kidnapped his lord.
Sekiro: Shadows Die Twice - Official Thread [PlayStation 4 | Xbox One]
Sekiro: Shadows Die Twice is an action-adventure video game developed by FromSoftware and published by Activision. Witness a shinobi known as Sekiro during the Sengoku period as he attempts to take revenge on a samurai who attacked him and kidnapped his lord.
Release date(s) 22 March 2019 Developer(s) From Software Publisher(s) Activision (From Software at JPN) Platform(s) PlayStation 4, Xbox One, & PC Genre Third-Person Action-Adventure Game Mode(s) Single Player Ratings ESRB “M” for Mature / PEGI 18 / Age 17+ Director(s) Hidetaka Miyazaki Designer(s) Masaru Yamamura Composer(s) Yuka Kitamura Official Website(s) Sekiro Shadows Die Twice
The game takes place in a reimagined late 16th century Sengoku period Japan. In it, the player takes control of a shinobi who was left for dead after his lord was kidnapped and his arm severed by a leading samurai of the Ashina clan. The shinobi awakens to find that his missing arm has been replaced with a prosthetic by a mysterious busshi who dubs him Sekiro, or "the one-armed wolf". Armed with a katana and the prosthetic, which allows for various tools and gadgets to be installed on it, he sets out to rescue his lord and get revenge
Gameplay
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Sekiro: Shadows Die Twice is an action-adventure game played from a third-person view. Although compared to FromSoftware's Souls series, the game features no role-playing elements, such as character creation, classes, or equipment upgrades, as well as having no multiplayer elements. Rather than attacking to whittle an enemy's health points, combat in Sekiro revolves around using a katana to attack their poise and balance instead, which eventually leads to an opening that allows for a single killing blow. The game also features stealth elements, allowing players to immediately eliminate enemies if they can get in range undetected. In addition, the player character has the ability to use various tools to assist with combat and exploration, such as a grappling hook and a torch. If the player character dies, they have the option of being revived on the spot under certain conditions instead of respawning at earlier checkpoints.
Development
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Development of Sekiro began in late 2015, following the completion of Bloodborne's downloadable content, The Old Hunters. The game was revealed via a teaser trailer at The Game Awards 2017 in December, showing the tagline "Shadows Die Twice". The game's full title was revealed to be Sekiro: Shadows Die Twice during the Microsoft press conference at E3 2018. It is being directed by Hidetaka Miyazaki of the Japanese development studio FromSoftware, best known for creating the Souls series and Bloodborne, and published by the American company Activision. Sekiro's soundtrack was composed by Yuka Kitamura. The game is scheduled to be released for PlayStation 4, Windows, and Xbox One on 22 March 2019. A collectors edition of the game will also be released the same day, and will include a steelbook case, a figurine of the protagonist, an art book, a physical map of the game's world, a download code for the soundtrack, and in-game coin replicas.
Sekiro draws inspiration from the Tenchu series of stealth-action games that were partially developed and published by FromSoftware. The team initially considered developing the game as a sequel to Tenchu, but as that series had already been shaped by several different studios before they obtained the rights to it, they instead opted to take the project in a different direction. Miyazaki intended for the combat changes to capture the feel of "swords clashing", with fighters trying to create an opening to deliver the fatal strike. He and the team also created the game to be a fully single-player experience, as they believed multiplayer to have limitations they wanted to avoid. The word "Sekiro" means "one-armed wolf" in Japanese, referencing the player character's situation, while the subtitle "Shadows Die Twice" was originally only meant to be used as a slogan for the teaser trailer until Activision requested it to be kept for the final name. Despite the game taking place during the Sengoku period of real world Japanese history, there are no real historical people or locations featured in the game.
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Quote:Original Posted By zombiedez► ada yg udah dapat copy nya hari ini ?
anyway buat ps4 gak dapat versi console edition nya yah, di xbox keren bgt
Ps4 ada limited yg dipahat tulisan sekiro di ps nya.
Gw udh dapet tadi siang po di ps€. Baru dimainin bentar. First impression suka banget. DkS gw ga gitu suka. Bloodbourne n nioh suka bgt. Nah ini lebih mirip bloodbourne n nioh yg lbih fast paced
Quote:Original Posted By mr.fahrenhelt► Ps4 ada limited yg dipahat tulisan sekiro di ps nya.
Gw udh dapet tadi siang po di ps€. Baru dimainin bentar. First impression suka banget. Ds gw ga gitu suka. Bloodbourne n nioh suka bgt. Nah ini lebih mirip bloodbourne n nioh yg lbih fast paced
iaa pace nya kencang bahkan lbh cepat dari nioh imo, semoga nnti ada fitur co-op jg kea nioh ... gw juga udah dapat copy nya hari ini
ini ayam nya brengsek bener yah, orang lg ngobrol sm npc langsung terbangin
Quote:Original Posted By zombiedez► iaa pace nya kencang bahkan lbh cepat dari nioh imo, semoga nnti ada fitur co-op jg kea nioh ... gw juga udah dapat copy nya hari ini
ini ayam nya brengsek bener yah, orang lg ngobrol sm npc langsung terbangin
Main DkS n BB paling kesel lawan anjing. Disini anjingnya gampang. Malah ayamnya yg suka ambush
Disini punish mati nya parah banget ya. Gw masih bingung sama konsep
spoiler
dragonrot
Unseen aid juga gw bingung. Kalo makin tinggi persentase makin baik atau makin jelek?
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Sekiro: Shadows Die Twice - Official Thread [PlayStation 4 | Xbox One]
Main DkS n BB paling kesel lawan anjing. Disini anjingnya gampang. Malah ayamnya yg suka ambush
Disini punish mati nya parah banget ya. Gw masih bingung sama konsep
spoiler
dragonrot
Unseen aid juga gw bingung. Kalo makin tinggi persentase makin baik atau makin jelek?
cmiiw,
unseen aid itu keadaan klo mati ga ngurangin exp ato pun duit.
30% bearti change ny 30% keluar. Biasa ny klo mati trus sering malah walo 10%. dikasihanin lol.
klo sering resurect selain bs kena dragonrot bs nguranin chance unseen aid-nya
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Sekiro: Shadows Die Twice - Official Thread [PlayStation 4 | Xbox One]
Quote:Original Posted By calyp5o► cmiiw,
unseen aid itu keadaan klo mati ga ngurangin exp ato pun duit.
30% bearti change ny 30% keluar. Biasa ny klo mati trus sering malah walo 10%. dikasihanin lol.
klo sering resurect selain bs kena dragonrot bs nguranin chance unseen aid-nya
Brarti klo gak resurect itu ntar chance dragonrot gak bakal kena tp spawn nya di checkpoin trakhir gan ? Ane lg nyari2 info soal ini n pd kurang jelas keterangannya, ane kira kek hunter aj klo mati lgs otomatis respawn di lantern trakhir.
Ane mo nanya jg klo mati di tengah jalan ntar bos yg udah mati bakal trus mati kek bloodborne kan ya ?
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Sekiro: Shadows Die Twice - Official Thread [PlayStation 4 | Xbox One]
Brarti klo gak resurect itu ntar chance dragonrot gak bakal kena tp spawn nya di checkpoin trakhir gan ? Ane lg nyari2 info soal ini n pd kurang jelas keterangannya, ane kira kek hunter aj klo mati lgs otomatis respawn di lantern trakhir.
Ane mo nanya jg klo mati di tengah jalan ntar bos yg udah mati bakal trus mati kek bloodborne kan ya ?
bener gan, klo ga resurect, unseen aid ga bakal kurang (maks 30%). klo mati spawn ny di latern/checkpoin terakhir, mirip bloodborne / ds.
ia, bos ato mini bos ga bakal muncul lg klo dh dibunuh
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Sekiro: Shadows Die Twice - Official Thread [PlayStation 4 | Xbox One]
Quote:Original Posted By calyp5o► bener gan, klo ga resurect, unseen aid ga bakal kurang (maks 30%). klo mati spawn ny di latern/checkpoin terakhir, mirip bloodborne / ds.
ia, bos ato mini bos ga bakal muncul lg klo dh dibunuh
Brarti klo gak penting2 amat mending gak usah resurect ya, jd mati aj di checkpoint, ato resurect itu otomatis ya jd gak bisa dipilih mo make ato ngak ? Ane lg cari2 info, mumpung barang po-an blum nyampe2 ampe skrg.
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Sekiro: Shadows Die Twice - Official Thread [PlayStation 4 | Xbox One]
Brarti klo gak penting2 amat mending gak usah resurect ya, jd mati aj di checkpoint, ato resurect itu otomatis ya jd gak bisa dipilih mo make ato ngak ? Ane lg cari2 info, mumpung barang po-an blum nyampe2 ampe skrg.
lol ia gan, klo lom yakin bs ngalahin bos ny mending jgn resurect. bunuh2in keroco2 dl ngumpulin exp buat naikin skill. ato belajar tips ngalahin bos ny dr youtube
resurect ny bs di trigger, jd ga otomatis.
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Sekiro: Shadows Die Twice - Official Thread [PlayStation 4 | Xbox One]
Quote:Original Posted By calyp5o► lol ia gan, klo lom yakin bs ngalahin bos ny mending jgn resurect. bunuh2in keroco2 dl ngumpulin exp buat naikin skill. ato belajar tips ngalahin bos ny dr youtube
resurect ny bs di trigger, jd ga otomatis.
Jadi kalo mati mending resurrect trus balik ke bonfire gitu gan?
Udah sampe mana gan?
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Sekiro: Shadows Die Twice - Official Thread [PlayStation 4 | Xbox One]
Quote:Original Posted By termahotor► Jadi point story nya gimana sih? Di akhir gua liat di wolf malah jadi sculptor? Apa ini semua cuma time paradox?
Tergantung
ending
Shura bad ending = wolf jadi jahat
Immortal severance normal = kuro dead. Wolf jadi sculptor
Purification alternate = wolf dead
Return true ending = wolf n divine child jadi sungokong mau journey to the west
(Mngkin bisa jadi sekuelnya)
story repeat itself
Ada teori kalo sculptor itu dulu shinobi juga. Panggilan orangutan. Shinobinya lord takeru yg diceritain udh mati. Mungkin pra sekiro ini dulu sculptor ambil ending yg immortal severence. Makanya takeru dead dan sculptor jadi sculptor.
Quote:Original Posted By mr.fahrenhelt► Tergantung
ending
Shura bad ending = wolf jadi jahat
Immortal severance normal = kuro dead. Wolf jadi sculptor
Purification alternate = wolf dead
Return true ending = wolf n divine child jadi sungokong mau journey to the west
(Mngkin bisa jadi sekuelnya)
story repeat itself
Ada teori kalo sculptor itu dulu shinobi juga. Panggilan orangutan. Shinobinya lord takeru yg diceritain udh mati. Mungkin pra sekiro ini dulu sculptor ambil ending yg immortal severence. Makanya takeru dead dan sculptor jadi sculptor.
Wih ternyata ada banyak ending nya gua fikir cuma 1 doang
Thanks udah di jelasin
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